<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-2774998951107809576</id><updated>2010-03-10T09:11:49.540+01:00</updated><title type='text'>Igrorama</title><subtitle type='html'>Svakodnevne vesti i najbolje recenzije igara na jednom mestu</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.igrorama.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/-/Recenzija'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/search/label/Recenzija'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/-/Recenzija/-/Recenzija?start-index=26&amp;max-results=25'/><author><name>Walker</name><uri>http://www.blogger.com/profile/00077277162466326428</uri><email>wooglah@hotmail.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>39</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-4965982780921494397</id><published>2010-03-07T00:12:00.000+01:00</published><updated>2010-03-07T00:12:30.516+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='Ketchua'/><category scheme='http://www.blogger.com/atom/ns#' term='2010'/><category scheme='http://www.blogger.com/atom/ns#' term='Avantura'/><title type='text'>Ghost Pirates of Vooju Island</title><summary type='text'>Već smo navikli da veliki izdavači i njima podređeni razvojni timovi igraju na sigurno, praveći igre koje sve sliče jedna drugoj. Naročito u ova ekonomski nestabilna vremena, retki su oni koji su spremni na bilo kakav rizik. U takvoj atmosferi, niko više i ne očekuje ništa dobro/novo/revolucionarno od njih. Postalo je očigledno da je ljudima sa kravatama bitno samo da se novac obrće, a to se </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/4965982780921494397/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2010/03/ghost-pirates-of-vooju-island.html#comment-form' title='0 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/4965982780921494397'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/4965982780921494397'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2010/03/ghost-pirates-of-vooju-island.html' title='Ghost Pirates of Vooju Island'/><author><name>Ketchua</name><uri>http://www.blogger.com/profile/02618171212131781688</uri><email>ketchuan@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='02677277606358849607'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_9IUegpUZVQY/S5LeiBemeII/AAAAAAAAASw/rVodVpHAz-k/s72-c/7.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-4661150971944203263</id><published>2010-03-03T01:23:00.006+01:00</published><updated>2010-03-03T16:26:41.283+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GMR'/><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='2006'/><category scheme='http://www.blogger.com/atom/ns#' term='Strategija'/><title type='text'>The Operational Art of War III</title><summary type='text'>Da li postoji kraj razvoja? Ne, jer to bi značilo da je savršenstvo dostignuto. S druge strane, postoje izumi koji su najosnovniji i na kojima se zasniva usavršavanje. Uzmimo točak, na primer. Nastao je pre osam hiljada godina u ubaidskoj kulturi Mesopotamije, kao alat za oblikovanje grnčarije. Onda se posle hiljadu-dve godina neko dosetio da podmetne osovinu i napravi kolica. Velika je razlika </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/4661150971944203263/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2010/03/operational-art-of-war-iii.html#comment-form' title='0 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/4661150971944203263'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/4661150971944203263'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2010/03/operational-art-of-war-iii.html' title='The Operational Art of War III'/><author><name>Game Master</name><uri>http://www.blogger.com/profile/12857916438450907303</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='00325908031861478513'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_nIRAqtnj8gI/S42mFtO1LXI/AAAAAAAABVA/FtBkKfIXjTw/s72-c/SlikaCetiri.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-3608011043257535684</id><published>2010-02-27T01:35:00.006+01:00</published><updated>2010-02-27T01:57:24.882+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='Walker'/><category scheme='http://www.blogger.com/atom/ns#' term='2010'/><category scheme='http://www.blogger.com/atom/ns#' term='Akcija'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Mass Effect 2</title><summary type='text'>Ko sam ja i kuda idem? Kakve su posledice mojih odluka? U pitanju su značajna životna pitanja na koja se često ne može odgovoriti jednostavno. Igre su, bar kad se radi o RPG žanru, oduvek težile da tu složenost fenomena koji uopšteno nazivamo "svest" upotrebe za što vernije dočaravanje svog sveta, za zbližavanje igrača sa okruženjem i njegovo potpuno utapanje u zamišljenu okolinu, radnju i </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/3608011043257535684/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2010/02/mass-effect-2-recenzija.html#comment-form' title='4 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/3608011043257535684'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/3608011043257535684'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2010/02/mass-effect-2-recenzija.html' title='Mass Effect 2'/><author><name>Walker</name><uri>http://www.blogger.com/profile/00077277162466326428</uri><email>wooglah@hotmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='00037558128383804280'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mpxZs6fC3B8/S4hmGo6pbnI/AAAAAAAACcw/otLxnYkRTGA/s72-c/me2-1.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-1036358629047411130</id><published>2010-02-22T18:02:00.002+01:00</published><updated>2010-02-23T01:11:28.044+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GMR'/><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='2010'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Star Trek Online</title><summary type='text'>
Bio sam veoma sumnjičav kada su se pojavile prve vesti o igri Star Trek Online. Voleo sam serijal o kapetanu Pikaru i kapetanici Džejnvej. Povremeno sam pratio dogodovštine Siskove družine, ali moram da priznam da su mi Kirk i njegova dela, kao i Star Trek: Enterprise strani. Kirk zbog drevnosti, a Enterpise zbog militantnosti. Razvojni tim je objavio da će igra biti ustrojena po ugledu na </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/1036358629047411130/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2010/02/star-trek-online.html#comment-form' title='8 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/1036358629047411130'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/1036358629047411130'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2010/02/star-trek-online.html' title='Star Trek Online'/><author><name>Game Master</name><uri>http://www.blogger.com/profile/12857916438450907303</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='00325908031861478513'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_nIRAqtnj8gI/S4K2swdvxcI/AAAAAAAABUk/wKRUhNokKUg/s72-c/6067sto_art_08.JPG' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-1904718440101654726</id><published>2010-02-14T01:59:00.002+01:00</published><updated>2010-02-14T02:00:32.104+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='Walker'/><category scheme='http://www.blogger.com/atom/ns#' term='2010'/><category scheme='http://www.blogger.com/atom/ns#' term='PC'/><category scheme='http://www.blogger.com/atom/ns#' term='Logika'/><title type='text'>Toki Tori</title><summary type='text'>Na PC platformi veoma je teško pronaći kvalitetnu logičku igru starog kova. Zapravo, teško je pronaći logičku igru uopšte. Ako se neka i pojavi tu i tamo, odmah možemo pretpostaviti da se radi o ostvarenju iza kojeg stoji više ljubavi i posvećenosti nego onog što se danas smatra neophodnim u industriji igara - finansijske podrške i jakog marketinga. Pre dve godine sve nas je prosto zatekao World </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/1904718440101654726/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2010/02/toki-tori-recenzija-opis-logika.html#comment-form' title='1 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/1904718440101654726'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/1904718440101654726'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2010/02/toki-tori-recenzija-opis-logika.html' title='Toki Tori'/><author><name>Walker</name><uri>http://www.blogger.com/profile/00077277162466326428</uri><email>wooglah@hotmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='00037558128383804280'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_mpxZs6fC3B8/S3dA4S9ZJPI/AAAAAAAACcg/4vSjHfYB7Ms/s72-c/toki%20tori.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-2584312768707089</id><published>2010-02-10T20:35:00.001+01:00</published><updated>2010-02-10T23:07:56.055+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='2009'/><category scheme='http://www.blogger.com/atom/ns#' term='Ketchua'/><category scheme='http://www.blogger.com/atom/ns#' term='Avantura'/><title type='text'>Runaway 3: A Twist of Fate</title><summary type='text'>Pre više od petnaest godina, zajednička ljubav prema Sierra-inim i Lucas-ovim avanturama naterala je četiri prijatelja sa Pirinejskog poluostrva da se udruže i doprinesu i sami ovom čudesnom svetu. Godinu dana kasnije, jedan od njih je odustao, a preostala trojica su na tržište izgurala svoj prvi projekat, Igor: Objetivo Uikokahonia, objedinjeni pod imenom Pendulo Studios. Iako su počeli bez </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/2584312768707089/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2010/02/runaway-3-twist-of-fate.html#comment-form' title='0 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/2584312768707089'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/2584312768707089'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2010/02/runaway-3-twist-of-fate.html' title='Runaway 3: A Twist of Fate'/><author><name>Ketchua</name><uri>http://www.blogger.com/profile/02618171212131781688</uri><email>ketchuan@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='02677277606358849607'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_9IUegpUZVQY/S3MCFRX5stI/AAAAAAAAAQk/WoKIWbK6KXc/s72-c/3.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-1961048517905404082</id><published>2010-02-06T18:40:00.003+01:00</published><updated>2010-02-06T23:42:16.388+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GMR'/><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='2009'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Venetica</title><summary type='text'>Nemci mnogo vole avanturističke igre. Prave ih u različitim bojama i oblicima. Venetica može da se uporedi sa balonom u obliku izvrnute torte, lihtroze boje na tufne. To ne znači da je loša igra, naprotiv. Nametnulo mi se poređenje sa Jade Empire, igrom koja je imala pojednostavljen način igranja, ali veoma dobru priču i dobru atmosferu. Ako nastavim poređenje sa Bioware-ovim proizvodima, mogu da</summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/1961048517905404082/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2010/02/venetica.html#comment-form' title='2 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/1961048517905404082'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/1961048517905404082'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2010/02/venetica.html' title='Venetica'/><author><name>Game Master</name><uri>http://www.blogger.com/profile/12857916438450907303</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='00325908031861478513'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_nIRAqtnj8gI/S22n5hbZyMI/AAAAAAAABT8/J3gf_Ycz50k/s72-c/Venet05.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-7413080647885307459</id><published>2010-02-01T23:09:00.006+01:00</published><updated>2010-02-02T05:29:50.402+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='2004'/><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='Walker'/><category scheme='http://www.blogger.com/atom/ns#' term='Strategija'/><title type='text'>Dawn of War</title><summary type='text'>Kada pričamo o strategijama u realnom vremenu sa naučno-fantastičnom tematikom, većina igrača odmah se seti naslova kao što su Starcraft ili Red Alert 2. Međutim, šta je sa novijim igrama? RA3 je sramota za svoje prethodnike, a Starcraft 2 se neće pojaviti bar još godinu dana. Zapravo, od Homeworld-a na ovamo nema prave, kvalitetne SF strategije. Od koga onda očekivati da nam iznedri verovatno </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/7413080647885307459/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2010/02/dawn-of-war.html#comment-form' title='5 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/7413080647885307459'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/7413080647885307459'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2010/02/dawn-of-war.html' title='Dawn of War'/><author><name>Walker</name><uri>http://www.blogger.com/profile/00077277162466326428</uri><email>wooglah@hotmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='00037558128383804280'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_mpxZs6fC3B8/S2dQCL9ogHI/AAAAAAAACbQ/IHXmnxq9794/s72-c/W40k-dow-01.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-2952964051991158632</id><published>2010-01-28T19:19:00.049+01:00</published><updated>2010-01-28T19:19:00.112+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='Walker'/><category scheme='http://www.blogger.com/atom/ns#' term='2003'/><category scheme='http://www.blogger.com/atom/ns#' term='Akcija'/><title type='text'>Call of Duty</title><summary type='text'>Akcione igre sa pogledom iz prvog lica nastale su davne 1974. godine, objavljivanjem naslova Maze War. Princip je bio veoma prost - igrači su se kretali kroz lavirint, primećivali druge igrače i dobijali poene kad ih upucaju. Bilo je potrebno da prođe osamnaest godina pre nego što je Wolfenstein 3D doneo FPS žanru svetsku slavu, te još četiri godine da bi 2D slike u trodimenzionalnom prostoru (</summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/2952964051991158632/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2010/01/call-of-duty.html#comment-form' title='11 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/2952964051991158632'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/2952964051991158632'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2010/01/call-of-duty.html' title='Call of Duty'/><author><name>Walker</name><uri>http://www.blogger.com/profile/00077277162466326428</uri><email>wooglah@hotmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='00037558128383804280'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_mpxZs6fC3B8/S2GFFAjP2zI/AAAAAAAACas/l_PPZdg9RJE/s72-c/cod-ban.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-1841931763142591534</id><published>2010-01-25T02:46:00.000+01:00</published><updated>2010-01-25T02:46:52.286+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='2009'/><category scheme='http://www.blogger.com/atom/ns#' term='Ketchua'/><category scheme='http://www.blogger.com/atom/ns#' term='Akcija'/><title type='text'>The Saboteur</title><summary type='text'>Posao kritičara video igara možda deluje kao lak, ali dok se ne nađete sa ove strane ekrana ne možete znati zasigurno. Naravno, kada se pojavi naslov poput Enter The Story, The Witcher, ili Dragon Age: Origins, nema nedoumica. Igra je izvanredna, te je potrebno samo pretočiti svoja osećanja na papir. Čak i tada, dobar kritičar ne sme da zanemari mane koje svako delo po pravilu ima. Ali ipak, </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/1841931763142591534/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2010/01/saboteur.html#comment-form' title='7 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/1841931763142591534'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/1841931763142591534'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2010/01/saboteur.html' title='The Saboteur'/><author><name>Ketchua</name><uri>http://www.blogger.com/profile/02618171212131781688</uri><email>ketchuan@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='02677277606358849607'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_9IUegpUZVQY/S1zzSevQBDI/AAAAAAAAAPU/nqbiUDLieqs/s72-c/Saboteur%202010-01-21%2003-58-31-00.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-7632174145151556176</id><published>2010-01-21T01:32:00.005+01:00</published><updated>2010-01-21T02:18:18.346+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GMR'/><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='2003'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Eve Online</title><summary type='text'>Moram da priznam da mi je bilo veoma teško da počnem ovaj članak. Nisam želeo da otvorim priču hladnim i proračunatim tonom o tome kako je islandska firma CCP Games krenula putem kojim se ređe ide i svoj MMORPG prvenac prodavala isključivo putem interneta. Hrabre dizajnerske i poslovne odluke služe na čast CCP-u. Odlučili su da igra bude jedini projekat kojim će se baviti. Od maja 2003. do danas,</summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/7632174145151556176/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2010/01/eve-online.html#comment-form' title='3 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/7632174145151556176'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/7632174145151556176'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2010/01/eve-online.html' title='Eve Online'/><author><name>Game Master</name><uri>http://www.blogger.com/profile/12857916438450907303</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='00325908031861478513'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_nIRAqtnj8gI/S1ejM3BeZdI/AAAAAAAABTM/5PW8pSmkKao/s72-c/PortretiEve.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-542480117562317881</id><published>2010-01-16T21:23:00.001+01:00</published><updated>2010-01-16T21:25:21.881+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='2009'/><category scheme='http://www.blogger.com/atom/ns#' term='Ketchua'/><category scheme='http://www.blogger.com/atom/ns#' term='Avantura'/><title type='text'>Dark Fall 3: Lost Souls</title><summary type='text'>Kritika video igara je za samo dvadeset godina dospela u fazu za koju je filmskoj trebalo otprilike tri puta više vremena. Nepristrasnost je ustupila mesto povođenju za novcem, tako da danas više od devedeset procenata medijskog prostora odlazi na generičke naslove sa sedmocifrenim budžetima. Da smo išta manje zgađeni ovakvim stanjem, verovatno biste duže čekali da se fenomenalni Dark Fall: The </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/542480117562317881/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2010/01/dark-fall-3-lost-souls.html#comment-form' title='2 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/542480117562317881'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/542480117562317881'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2010/01/dark-fall-3-lost-souls.html' title='Dark Fall 3: Lost Souls'/><author><name>Ketchua</name><uri>http://www.blogger.com/profile/02618171212131781688</uri><email>ketchuan@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='02677277606358849607'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_9IUegpUZVQY/S1IdbVUtvCI/AAAAAAAAAOk/bqy3Uu0Wvm8/s72-c/2.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-8276495451195660777</id><published>2010-01-12T20:20:00.006+01:00</published><updated>2010-01-12T20:20:00.074+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='DeCoy'/><category scheme='http://www.blogger.com/atom/ns#' term='2009'/><category scheme='http://www.blogger.com/atom/ns#' term='Sport'/><category scheme='http://www.blogger.com/atom/ns#' term='PC'/><title type='text'>Football Manager 2010</title><summary type='text'>Kada će neki od naših klubova ponovo uspeti da prezimi u Evropi? Zašto Pantelić mora da igra u reprezentaciji iako mu je učinak jedan pogodak u tri godine? Ova i hiljade sličnih pitanja motaju se po glavama ljubitelja fudbala dok uz pivo i grickalice gledaju prenose utakmica svog omiljenog kluba ili reprezentacije. I naravno da svako od nas ima svoj odgovor na svako od ovih pitanja. Kao i svake </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/8276495451195660777/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2010/01/football-manager-2010.html#comment-form' title='4 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/8276495451195660777'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/8276495451195660777'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2010/01/football-manager-2010.html' title='Football Manager 2010'/><author><name>DeCoy</name><uri>http://www.blogger.com/profile/08285227004026652027</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03512218851149785867'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mGV8UvtsyvQ/Szss0Ax4e0I/AAAAAAAAAGI/w8RMO32-AX0/s72-c/fm2010-1.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-7291669136049170716</id><published>2010-01-08T17:17:00.002+01:00</published><updated>2010-01-09T02:29:49.777+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='Walker'/><category scheme='http://www.blogger.com/atom/ns#' term='2009'/><category scheme='http://www.blogger.com/atom/ns#' term='Indie'/><category scheme='http://www.blogger.com/atom/ns#' term='Strategija'/><title type='text'>Eufloria</title><summary type='text'>Da li je moguće napraviti zaista originalnu igru? Živimo u veku kada su sve knjige već napisane a nove predstavljaju samo varijacije na temu; sve pesme su već ispevane, svi filmovi već viđeni. Ne tvrdimo da je umetnost umrla, ali tvrdimo da je ovo jedan od onih perioda ciklične istorije u kojima se originalnost povuče pred isplativim, unikatno pred masovnim. Za stvaranje jedinstvene igre bilo kog</summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/7291669136049170716/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2010/01/eufloria.html#comment-form' title='4 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/7291669136049170716'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/7291669136049170716'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2010/01/eufloria.html' title='Eufloria'/><author><name>Walker</name><uri>http://www.blogger.com/profile/00077277162466326428</uri><email>wooglah@hotmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='00037558128383804280'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_mpxZs6fC3B8/S0aVsnsIEpI/AAAAAAAACYU/Z13gBQwVFd4/s72-c/eufloria-1.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-4865515231777051060</id><published>2010-01-04T20:20:00.002+01:00</published><updated>2010-01-04T20:20:00.351+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='2004'/><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='Ketchua'/><category scheme='http://www.blogger.com/atom/ns#' term='Avantura'/><title type='text'>Dark Fall 2: Lights Out</title><summary type='text'>Džonatan Bouks je uklesao svoje ime u anale industrije video igara 2002. godine, kada je završio rad na svom prvencu, avanturi po imenu Dark Fall: The Journal. U prvi mah, igru je sam distribuirao, dok se 2003. godine The Adventure Company nije ponudio da preuzme na sebe izdavački deo posla. Pošto su postavili temelje, iste godine su došli do sporazuma o izdavanju još jedne igre pod Bouksovom </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/4865515231777051060/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2010/01/dark-fall-2-lights-out.html#comment-form' title='0 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/4865515231777051060'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/4865515231777051060'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2010/01/dark-fall-2-lights-out.html' title='Dark Fall 2: Lights Out'/><author><name>Ketchua</name><uri>http://www.blogger.com/profile/02618171212131781688</uri><email>ketchuan@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='02677277606358849607'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_9IUegpUZVQY/Sz_i3K6QteI/AAAAAAAAAOA/p5SGLAHrV8E/s72-c/1.JPG' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-7142998856923242230</id><published>2009-12-31T20:00:00.005+01:00</published><updated>2010-01-01T20:24:55.486+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GMR'/><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='2006'/><category scheme='http://www.blogger.com/atom/ns#' term='PC'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Mass Effect</title><summary type='text'>Svaka čast igri Dragon Age: Origins i njenim titulama. Mass Effect ipak ostaje najbolja Bioware-ova igra do dana današnjeg. Premda linearna, priča Mass Effect-a ima mnogo skrivenih džepova iz kojih se u kasnijem toku igre izvlače posledice i stoga je svet daleko uverljiviji. Priča se da će izbori koje je igrač napravio biti relevantni i u nastavku, Mass Effect 2. To podseća na Old Skul igrice (</summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/7142998856923242230/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2009/12/mass-effect.html#comment-form' title='5 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/7142998856923242230'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/7142998856923242230'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2009/12/mass-effect.html' title='Mass Effect'/><author><name>Game Master</name><uri>http://www.blogger.com/profile/12857916438450907303</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='00325908031861478513'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_nIRAqtnj8gI/SzfjyeytBHI/AAAAAAAABS4/dTqAxZC6ACw/s72-c/ME03.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-149954597738320502</id><published>2009-12-27T20:20:00.053+01:00</published><updated>2009-12-27T20:20:00.177+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='Walker'/><category scheme='http://www.blogger.com/atom/ns#' term='2009'/><category scheme='http://www.blogger.com/atom/ns#' term='1990'/><category scheme='http://www.blogger.com/atom/ns#' term='Avantura'/><title type='text'>Secret of Monkey Island Special Edition</title><summary type='text'>Poslednjih godina svedoci smo stalnog opadanja kvaliteta igara. Stvari definitivno nisu kao nekada, kada su igre bile zabavne a pirati toliko popularni da je svaki mladić želeo da postane jedan od njih kad poraste. Bilo je to drugačije vreme, puno opasnosti, mračnih prostorija ispunjenih neprijatnim mirisom i potpuno suludih situacija u koje vam danas niko ne bi poverovao. Čudo jedno da se sve to</summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/149954597738320502/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2009/12/secret-of-monkey-island-special-edition.html#comment-form' title='3 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/149954597738320502'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/149954597738320502'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2009/12/secret-of-monkey-island-special-edition.html' title='Secret of Monkey Island Special Edition'/><author><name>Walker</name><uri>http://www.blogger.com/profile/00077277162466326428</uri><email>wooglah@hotmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='00037558128383804280'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_mpxZs6fC3B8/Syb0sBFF0kI/AAAAAAAACXk/Iqq5RU5X3dA/s72-c/mise-01.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-2085553793706936370</id><published>2009-12-23T22:09:00.001+01:00</published><updated>2009-12-28T20:48:17.727+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='Ketchua'/><category scheme='http://www.blogger.com/atom/ns#' term='Avantura'/><category scheme='http://www.blogger.com/atom/ns#' term='2002'/><title type='text'>Dark Fall: The Journal</title><summary type='text'>Kada se, novembra 1999. godine, upustio u izradu svoje prve video igre, Džonatan Bouks zasigurno nije ni sanjao da će za deset godina biti ikona nezavisne produkcije, a njegove igre sinonim za vrhunac horor žanra. Posle tri godine napornog rada, Dark Fall je završen, i pojavljuje se na britanskom tržištu. Bouks šalje kopije igre na kućne adrese kupaca, sve dok, godinu dana kasnije, The Adventure </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/2085553793706936370/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2009/12/dark-fall-journal.html#comment-form' title='0 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/2085553793706936370'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/2085553793706936370'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2009/12/dark-fall-journal.html' title='Dark Fall: The Journal'/><author><name>Ketchua</name><uri>http://www.blogger.com/profile/02618171212131781688</uri><email>ketchuan@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='02677277606358849607'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_9IUegpUZVQY/SzJUZ8guO6I/AAAAAAAAANc/YUwqkh8cn0M/s72-c/2.JPG' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-1541464096276199245</id><published>2009-12-20T00:37:00.003+01:00</published><updated>2009-12-20T03:16:40.210+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GMR'/><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='2006'/><category scheme='http://www.blogger.com/atom/ns#' term='Strategija'/><title type='text'>Galactic Civilizations II Gold Edition</title><summary type='text'>
Galactic Civilizations II: Dread Lords je potezna igra strategije iz radikalnog razvojnog tima StarDock i za sada predstavlja vrhunac razvoja žanra 4X. Igranje koje pretpostavlja istraživanje, iseljavanje, iskorišćavanje i istrebljivanje, postoji u kompjuterskim igrama još od 1977. godine, mnogo pre pre 1993. godine kada je Alan Emrich praveći štos na "XXX" rejting, najavio Master of Orion kao </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/1541464096276199245/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2009/12/galactic-civilizations-ii-gold-edition.html#comment-form' title='0 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/1541464096276199245'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/1541464096276199245'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2009/12/galactic-civilizations-ii-gold-edition.html' title='Galactic Civilizations II Gold Edition'/><author><name>Game Master</name><uri>http://www.blogger.com/profile/12857916438450907303</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='00325908031861478513'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_nIRAqtnj8gI/Sy1gYP3NcEI/AAAAAAAABRs/LLyJ-7vqm1U/s72-c/GC2TA_5.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-1924397019656738167</id><published>2009-12-15T20:20:00.057+01:00</published><updated>2009-12-15T20:20:00.690+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Vožnja'/><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='Walker'/><category scheme='http://www.blogger.com/atom/ns#' term='2009'/><category scheme='http://www.blogger.com/atom/ns#' term='Indie'/><category scheme='http://www.blogger.com/atom/ns#' term='Akcija'/><title type='text'>Zombie Driver</title><summary type='text'>Zombiji. Živi mrtvaci koji lutaju okolo gubeći delove tela, u stalnoj potrazi za ukusnim mozgom kojim bi zadovoljili svoju neutaživu glad. Iz usahlih duplji gledaju mrtve oči a udovi se sporo vuku niz drum, progoneći preostale pripadnike ljudskog roda koji panično beže... Ali ne svi. Uvek se pojavi jedan pojedinac koji odbija da ga pregazi najezda živih mrtvaca. Umesto toga, on seda u automobil i</summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/1924397019656738167/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2009/12/zombie-driver.html#comment-form' title='3 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/1924397019656738167'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/1924397019656738167'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2009/12/zombie-driver.html' title='Zombie Driver'/><author><name>Walker</name><uri>http://www.blogger.com/profile/00077277162466326428</uri><email>wooglah@hotmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='00037558128383804280'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_mpxZs6fC3B8/SyP6OCzZuqI/AAAAAAAACW4/DTKcU_5w3F8/s72-c/zombie%20driver%200.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-7227419553396945293</id><published>2009-12-12T03:06:00.000+01:00</published><updated>2009-12-12T03:06:05.732+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='2009'/><category scheme='http://www.blogger.com/atom/ns#' term='Indie'/><category scheme='http://www.blogger.com/atom/ns#' term='Ketchua'/><category scheme='http://www.blogger.com/atom/ns#' term='Avantura'/><title type='text'>Enter The Story: Les Misérables</title><summary type='text'>Ideja adaptiranja književnih dela je prisutna otkad i pisana reč. Od opere, preko pozorišta, do filma i stripa. A šta je sa video igrama? One nikada nisu stremile čistoj i rigidnoj formi adaptacije, zbog same prirode medija, već su se samo delimično oslanjale na odabrani materijal, pozajmljujući okruženje, likove i/ili motive. Primeri su mnogi, od Neuromancer-a i Bad Mojo-a, preko Witcher-a i </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/7227419553396945293/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2009/12/enter-story-les-miserables.html#comment-form' title='3 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/7227419553396945293'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/7227419553396945293'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2009/12/enter-story-les-miserables.html' title='Enter The Story: Les Misérables'/><author><name>Ketchua</name><uri>http://www.blogger.com/profile/02618171212131781688</uri><email>ketchuan@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='02677277606358849607'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_9IUegpUZVQY/SyL4mxQLbKI/AAAAAAAAAMU/d9kw2trXK7k/s72-c/14.JPG' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-420957056635534929</id><published>2009-12-08T00:01:00.035+01:00</published><updated>2009-12-08T00:01:01.978+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='Walker'/><category scheme='http://www.blogger.com/atom/ns#' term='Strategija'/><category scheme='http://www.blogger.com/atom/ns#' term='2008'/><category scheme='http://www.blogger.com/atom/ns#' term='Logika'/><title type='text'>Defense Grid - The Awakening</title><summary type='text'>Tower defense je jedan od novijih koncepata u RTS žanru, a već u ranom detinjstvu izlizao se preteranom upotrebom u gomili istovetnih flash igara. Ukratko, radi se o strategijama u stvarnom vremenu u kojima igrač sprečava neprijateljske jedinice da pređu određeni prostor tako što postavlja odbrambene kule. U većini slučajeva, postoje različiti tipovi kula i neprijatelja a sirovine za gradnju su </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/420957056635534929/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2009/12/defense-grid-awakening.html#comment-form' title='2 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/420957056635534929'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/420957056635534929'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2009/12/defense-grid-awakening.html' title='Defense Grid - The Awakening'/><author><name>Walker</name><uri>http://www.blogger.com/profile/00077277162466326428</uri><email>wooglah@hotmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='00037558128383804280'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mpxZs6fC3B8/SxxU_aob1ZI/AAAAAAAACV8/rHXw5yXRuTY/s72-c/defense_grid.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-3816176396044782418</id><published>2009-12-07T00:56:00.008+01:00</published><updated>2009-12-07T23:16:11.172+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GMR'/><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='PC'/><category scheme='http://www.blogger.com/atom/ns#' term='2007'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>The Witcher</title><summary type='text'>Remek-dela u umetnosti su ljudska dostignuća koja pored vrhunske izrade imaju odlike svevremenosti. Kao i svaka druga delatnost i dizajniranje računarskih igara može dodirivati umetnost. Nameće se poređenje sa filmom, kao tehnološki najsloženijem umetničkom poduhvatu. Nažalost, priroda računarskih igara je takva da im izmiče svojstvo svevremenosti. Merila kvaliteta koja važe u svetu igara </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/3816176396044782418/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2009/12/witcher-rise-of-white-wolf.html#comment-form' title='14 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/3816176396044782418'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/3816176396044782418'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2009/12/witcher-rise-of-white-wolf.html' title='The Witcher'/><author><name>Game Master</name><uri>http://www.blogger.com/profile/12857916438450907303</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='00325908031861478513'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_nIRAqtnj8gI/Sx19egWgbRI/AAAAAAAABQU/Ez-u-DGOxj0/s72-c/geratl3.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>14</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-5712202625918549984</id><published>2009-12-03T02:58:00.002+01:00</published><updated>2009-12-03T03:17:14.783+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='2000'/><category scheme='http://www.blogger.com/atom/ns#' term='Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='Ketchua'/><category scheme='http://www.blogger.com/atom/ns#' term='Akcija'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Deus Ex</title><summary type='text'>Voren Spektor trenutno radi na igri Epic Mickey. Za Wii (?!). Manje upućenom delu PC publike ovo deluje kao potpuno irelevantan podatak (kao i osoba), ali još uvek ima onih koji se sa blaženim osmehom na licu prisećaju 2000. godine, kada je isti taj Spektor pružio svetu cyber punk u svom najboljem izdanju. Te godine, Ion Storm je na tržište izbacio Deus Ex, akcioni RPG koji se i dan danas smatra </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/5712202625918549984/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2009/12/deus-ex.html#comment-form' title='4 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/5712202625918549984'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/5712202625918549984'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2009/12/deus-ex.html' title='Deus Ex'/><author><name>Ketchua</name><uri>http://www.blogger.com/profile/02618171212131781688</uri><email>ketchuan@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='02677277606358849607'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_9IUegpUZVQY/SxcaIFNnUoI/AAAAAAAAALo/37ya_0RX6uM/s72-c/001.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2774998951107809576.post-7798839445195272535</id><published>2009-11-28T03:31:00.002+01:00</published><updated>2009-11-28T17:07:19.268+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='2004'/><category scheme='http://www.blogger.com/atom/ns#' term='Recenzija'/><category scheme='http://www.blogger.com/atom/ns#' term='Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='Ketchua'/><category scheme='http://www.blogger.com/atom/ns#' term='Avantura'/><category scheme='http://www.blogger.com/atom/ns#' term='1996'/><title type='text'>Bad Mojo (Redux)</title><summary type='text'>Tmurna, kišna noć. Rodžer Sams euforično pakuje kofere. Istrajan je u nameri da sa torbom punom novca sumnjivog porekla napusti neuglednu garsonjeru (nad zatvorenom kafanom) u kojoj živi, i zaboravi na ono što je do tada zvao životom. Sve je tu, od pasoša i avionske karte do Meksiko Sitija, preko milion dolara u kešu, do kofera sa odećom i drangulijama iz detinjstva. Odjednom, u poslu ga prekida </summary><link rel='replies' type='application/atom+xml' href='http://www.igrorama.com/feeds/7798839445195272535/comments/default' title='Објављивање коментара'/><link rel='replies' type='text/html' href='http://www.igrorama.com/2009/11/bad-mojo-redux.html#comment-form' title='2 Коментари'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/7798839445195272535'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2774998951107809576/posts/default/7798839445195272535'/><link rel='alternate' type='text/html' href='http://www.igrorama.com/2009/11/bad-mojo-redux.html' title='Bad Mojo (Redux)'/><author><name>Ketchua</name><uri>http://www.blogger.com/profile/02618171212131781688</uri><email>ketchuan@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='02677277606358849607'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_9IUegpUZVQY/SxCI-oDywbI/AAAAAAAAALg/y2L3TYMpjV0/s72-c/001%20-%20kujna%20panorama.JPG' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>2</thr:total></entry></feed>